This weekend I changed it all
I found out that even with books the whole 3d space thingy was a bit to hard for me, and maybe I will revisit it in the future, but for now I will just make the game/simulation 2d where I will try to test some concept I want to implement.
So the new place for code is: http://github.com/gmoonen/OpenSpaceProject2D
And again this is a hobby project, so updates might not be as often as I hope.
Another week another monday.
This week not as much progress as I have hoped. but the book is in, but it uses the same explanation of opengl, so I guess I’m just stupid not understanding how to implement it in my own design.
This means I will start some smaller sub-projects to get me a nice graphic engine. And development for this will be delayed.
I will try to add some of my own “test-apps” to the source code repos, so it is visible.
This is the first of my weekly updates, I hope to use this to show what I developed last week, and tell what I hope to accomplish this week. I also hope to do this update every week.
What did I do last week:
- Created the project
- Created the website
- Created some simple network functions
What I want to do this week:
- Show a simple object drawn in OpenGL
- Make the user move around in space
Currently I have some issues with the OpenGL stuff. as I’m not an opengl developer and my OpenGL book just covers opengl shading and stuff, so still have a lot to learn, my opengl game development book should arrive this week (I hope)